Wednesday, May 23, 2012
I don't watch much TV, but when The Big Bang Theory is on, I will be there. It's one of the only TV shows that my students and I both watch. From that show my Bazinga Game was born.
It's rather straight forward in that the students are in teams, I ask questions, and the students answers them. If a team is correct they have the chance to pick a Bazinga Card and we do what it says.
There are nine pockets, each with 3 cards in them. Here is the breakdown of the cards:
Cards about points:
- (3) Erase one1 point from all other teams.
- (3) Double your score.
- (3) Take away two points from one other random team and give them to your team.
- (6) Add two points to your score.
- (3) Erase two points from one other random team.
- (2) Randomly switch one player from each of the other teams.
- (2) Randomly have a player from the winning team go to the losing team.
- (2) The team with the least points must collectively do 10 pushups.
- (2) The team with the most points must collectively do 10 pushups.
The Bazinga Card:
Take Half of Every Team's Score.
Each team starts with no points and earns one point every time they answer a question correctly. I begin by asking Team 1 a question. If they answer correctly they earn 1 point and choose a Bazinga card. If they answer incorrectly, the question then goes to team 2.
I've been in the situation where all teams had an incorrect answer. With this I ask all teams to look over the problem one more time and ask for answers from each team again. Now the question is worth 2 points.
The random Stuff:
For each class I have each student's name on an index card (I use index card rather than popsicle sticks). Once the teams are established, I place the index cards on piles accordingly. When a card such as "Randomly switch one player from each of the other teams." is selected, I use the card to make this happen.
A random number generator on a calculator works just as well.
In the past I have avoided games like this because some students don't have to do any of the work. They are on a team and their teammates will take care of them. I know, I was one of those students (I'm not telling you which one).
Honestly, this game is no different. If the class size is small enough, we play with teams of two. I mean really small, like 10. But other than that I don't know how to avoid this issue of piggy-backing students. Suggestions?