The two professors that run the workshop challenge us to create a game with the following constraints.

- The game has to be your own, meaning that we can't partner up to create one game together, but of course we can offer each other ideas.
- The game cannot be quiz based. In other words, you can't have a game where if a player answers a question correct, then they get to do something in the game.
- The game must be closely tied to a story. No abstract games.
- The game must be original. I can't take
*Sorry*and turn it into a math game. - We are required to pre- and post-test the students to see if there is any change in the students' knowledge.
- I guess this one's obvious, but the game needs to be educational.

I was going to wait until the game was completely finished to share it here, but that's silly. I could be getting your feedback and suggestions. In

The objective is for students to be able to simplify radicals. (I thought I was overdue to create a game with this objective since it is the name of my blog). For the most part my student can simplify sqrt(12) with little difficulty. However they struggle with sqrt(6) * sqrt(15) because they don't see any 'pairs'. Hopefully this game with help them factor the numbers and then look for pairs.

I created a video to show you how the game works so far. Your feedback is greatly appreciated and welcome!

The Materials:

*Insane Asylum*the players are a group of doctors working together to help cure their patients of being insane.The objective is for students to be able to simplify radicals. (I thought I was overdue to create a game with this objective since it is the name of my blog). For the most part my student can simplify sqrt(12) with little difficulty. However they struggle with sqrt(6) * sqrt(15) because they don't see any 'pairs'. Hopefully this game with help them factor the numbers and then look for pairs.

I created a video to show you how the game works so far. Your feedback is greatly appreciated and welcome!

The Materials:

- The game board
- 4 pawns (red, yellow, green, and blue)
- Cards: 4 of each (bed #1 - bed #12, and straight jacket)
- Player Cards
- List of Actions
- Potions: 6 of each (2, 3, 5, 7, 11, 6, 10, 14, 22, 15, 21, 33, 35, 55, 77) Yellow circles, numbers on both sides.
- Patients: 2 of each (6, 10, 14, 22, 15, 21, 33, 35, 55, 77, 30, 42, 66, 70, 110, 154, 105, 165, 231, 385) Green circles, number on one side.
- Prime Numbers: 9 of each (2, 3, 5, 7, 11) Pink circles, numbers on both sides.
- Card Chart

Game Set Up:

Game Play:

This looks really cool, looking forward to testing it with my class when we get to this topic! Keep these games coming!

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